Changelog Version 0.1.6
Starlink: uprising » Devlog
- Added new build object: corner
- Added 1 elite enemy
- Added restart button in escape menu
- Changed the time before repairing the main module of the player from 15 to 10 seconds
- Adjusted some enemy designs
- Adjusted the order and time of enemy spawning
- Adjusted energy use of enemy lasers from 3 to 4
- Removed showing energy of enemies in build menu
- Fixed spawning asteroids in other asteroids or enemies
- Fixed spawning enemies in other enemies or asteroids
- Fixed modules do not repair
- Fixed enemies do nothing when to far away
- Fixed asteroid damage was not shown
- Fixed particles overlapping the escape menu
- Improved performance for all modules
- Improved performance for spawning asteroids
- Improved performance for spawning enemies
- Improved performance for rockets
Files
StarlinkUprising 0.1.6.zip 26 MB
Aug 06, 2019
Get Starlink: uprising
Starlink: uprising
A short strategy space shooter in which you can build your own space battleship.
Status | In development |
Authors | Max Schmoecker, Falzock |
Genre | Strategy, Action |
Tags | 2D, Endless, Futuristic, High Score, Pixel Art, Sci-fi, Singleplayer, Space |
Languages | German, English |
Accessibility | Interactive tutorial |
More posts
- Ideas for our game conceptJan 29, 2020
- Starlink: Uprising 0.2.1 releasedOct 27, 2019
- Update to Version 0.2.0Sep 03, 2019
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